We Need You!
Based in Singapore, remote worldwide.
Come Join the Mission!
We are always looking for talent to add value to our teams and projects. Read on below to learn how we work, who we need, and how we compensate.
Teams and Disciplines
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Game Development
Video and tabletop game development under the direction of a Game Designer.
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Art and Design
2d and 3d artists, animators, video and production all factor in here, working under the direction of an Art Director.
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Universe Team
Writers and Editors working on IP development and narrative design under the direction of our Editor in Chief.
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Tools and Services Team
Windows based software development, web development and DevOps to support our teams and company work.
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Music and Sound Design
Typically freelance roles working on a project by project basis under the direction of a Game Designer.
Types of Jobs We Have
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Permanant
Always on the payroll every month. Can be full time or part time.
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Temporary
Freelance day rate based, fulfilling roles we need from time to time.
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Intern
Paid internships straight out of school or from your final year of study onwards.
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Profit Share Based
R&D Projects or Side Projects we do with people or companies on a rev share basis.
Equality, balance, mutual respect and meritocratic compensation for high performance are at the heart of the employment model.
How We Compensate
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Permanant
The Base Pay Rate is SGD 3000 / month.
0-5 yrs experience = 1x Base Pay
6-10 yrs experience = 2x Base Pay
11+ yrs experience = 3x Base Pay
Management = 3x Base PayAll employees get a company-wide profit share at a capped max of your base pay rate equivalent.
Aug and Dec paid leave per year.
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Temporary
The Base Pay Rate is SGD 3000 / month. Day Rate calculated on base rate + experience levels for all roles and disciplines.
0-5 yrs experience = 1x Base Pay
6-10 yrs experience = 2x Base Pay
11+ yrs experience = 3x Base Pay
Management = 3x Base PayPayments made monthly in arrears and upon confirmation of work and quality of completion.
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Intern
The Base Pay Rate is SGD 1000 / month.
Internships will convert to permanent roles if the intern wishes at the end of the internship period.
Work Hours can be determined by the intern. Payment is made for hours worked only using the base rate as a guide.
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Profit Share Based
R&D Projects or Side Projects we do with people or companies on a rev share basis are calculated on a case-by-case basis depending on the person or team involved.
Payment is based on success only and this model is utilised for special projects only.
Let’s work together.
Interested in working together? Apply below!
The Leadership
Founder and CEO
Kosala Ubayasekara
Core Team
Game Design, Art Direction and CTO
Kosala Ubayasekara
Tabletop Game Design and Development
Jay Parker
Universe Lead and Editing
Eva Aldea
Narrative and Story Design
Eva Aldea
Jay Parker
Art and Sound
Wei Long Lim
Video Game Development
Viktor Suranji
Prakash Varu
Anirudh Mukteshwaram